module Slap_C:sig
..end
typeprec =
Bigarray.complex32_elt
typenum_type =
Complex.t
type('indim, 'outdim, [< `C | `N | `T ])
trans3 =('indim, 'outdim, [< `C | `N | `T ] as 'a) Slap_common.trans3
type('n, 'cnt_or_dsc)
vec =('n, num_type, prec, 'cnt_or_dsc) Slap_vec.t
type('m, 'n, 'cnt_or_dsc)
mat =('m, 'n, num_type, prec, 'cnt_or_dsc) Slap_mat.t
typerprec =
Bigarray.float32_elt
type('n, 'cnt_or_dsc)
rvec =('n, float, rprec, 'cnt_or_dsc) Slap_vec.t
val prec : (num_type, prec) Bigarray.kind
val rprec : (float, rprec) Bigarray.kind
module Vec:sig
..end
module Mat:sig
..end
val pp_num : Format.formatter -> num_type -> unit
val pp_vec : Format.formatter -> ('n, 'cnt_or_dsc) vec -> unit
val pp_mat : Format.formatter -> ('m, 'n, 'cnt_or_dsc) mat -> unit
val swap : ('n, 'x_cd) vec -> ('n, 'y_cd) vec -> unit
swap x y
swaps elements in x
and y
.val scal : num_type -> ('n, 'cd) vec -> unit
scal c x
multiplies all elements in x
by scalar value c
,
and destructively assigns the result to x
.val copy : ?y:('n, 'y_cd) vec -> ('n, 'x_cd) vec -> ('n, 'y_cd) vec
copy ?y x
copies x
into y
.y
, which is overwritten.val nrm2 : ('n, 'cd) vec -> float
nrm2 x
retruns the L2 norm of vector x
: ||x||
.val axpy : ?alpha:num_type ->
('n, 'x_cd) vec -> ('n, 'y_cd) vec -> unit
axpy ?alpha x y
executes y := alpha * x + y
with scalar value alpha
,
and vectors x
and y
.alpha
: default = 1.0
val iamax : ('n, 'cd) vec -> int
iamax x
returns the index of the maximum value of all elements in x
.val amax : ('n, 'cd) vec -> num_type
amax x
finds the maximum value of all elements in x
.val gemv : ?beta:num_type ->
?y:('m, 'y_cd) vec ->
trans:('a_m * 'a_n, 'm * 'n, [< `C | `N | `T ]) trans3 ->
?alpha:num_type ->
('a_m, 'a_n, 'a_cd) mat ->
('n, 'x_cd) vec -> ('m, 'y_cd) vec
gemv ?beta ?y ~trans ?alpha a x
executes
y := alpha * OP(a) * x + beta * y
.beta
: default = 0.0
trans
: the transpose flag for a
:trans
= Slap_common.normal
, then OP(a)
= a
;trans
= Slap_common.trans
, then OP(a)
= a^T
;trans
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).alpha
: default = 1.0
val gbmv : m:'a_m Slap_size.t ->
?beta:num_type ->
?y:('m, 'y_cd) vec ->
trans:('a_m * 'a_n, 'm * 'n, [< `C | `N | `T ]) trans3 ->
?alpha:num_type ->
(('a_m, 'a_n, 'kl, 'ku) Slap_size.geband, 'a_n, 'a_cd) mat ->
'kl Slap_size.t ->
'ku Slap_size.t -> ('n, 'x_cd) vec -> ('m, 'y_cd) vec
gbmv ~m ?beta ?y ~trans ?alpha a kl ku x
computes
y := alpha * OP(a) * x + beta * y
where a
is a band matrix stored in
band storage.y
, which is overwritten.beta
: default = 0.0
trans
: the transpose flag for a
:trans
= Slap_common.normal
, then OP(a)
= a
;trans
= Slap_common.trans
, then OP(a)
= a^T
;trans
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).alpha
: default = 1.0
val symv : ?beta:num_type ->
?y:('n, 'y_cd) vec ->
?up:[< `L | `U ] Slap_common.uplo ->
?alpha:num_type ->
('n, 'n, 'a_cd) mat ->
('n, 'x_cd) vec -> ('n, 'y_cd) vec
symv ?beta ?y ?up ?alpha a x
executes
y := alpha * a * x + beta * y
.beta
: default = 0.0
up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.alpha
: default = 1.0
val trmv : trans:('n * 'n, 'n * 'n, [< `C | `N | `T ]) trans3 ->
?diag:Slap_common.diag ->
?up:[< `L | `U ] Slap_common.uplo ->
('n, 'n, 'a_cd) mat -> ('n, 'x_cd) vec -> unit
trmv ~trans ?diag ?up a x
executes x := OP(a) * x
.trans
: the transpose flag for a
:trans
= Slap_common.normal
, then OP(a)
= a
;trans
= Slap_common.trans
, then OP(a)
= a^T
;trans
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).diag
: default = Slap_common.non_unit
diag
= Slap_common.unit
, then a
is unit triangular;diag
= Slap_common.non_unit
, then a
is not unit triangular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.val trsv : trans:('n * 'n, 'n * 'n, [< `C | `N | `T ]) trans3 ->
?diag:Slap_common.diag ->
?up:[< `L | `U ] Slap_common.uplo ->
('n, 'n, 'a_cd) mat -> ('n, 'b_cd) vec -> unit
trmv ~trans ?diag ?up a b
solves linear system OP(a) * x = b
and destructively assigns x
to b
.trans
: the transpose flag for a
:trans
= Slap_common.normal
, then OP(a)
= a
;trans
= Slap_common.trans
, then OP(a)
= a^T
;trans
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).diag
: default = Slap_common.non_unit
diag
= Slap_common.unit
, then a
is unit triangular;diag
= Slap_common.non_unit
, then a
is not unit triangular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.val tpmv : trans:('n * 'n, 'n * 'n, [< `C | `N | `T ]) trans3 ->
?diag:Slap_common.diag ->
?up:[< `L | `U ] Slap_common.uplo ->
('n Slap_size.packed, Slap_misc.cnt) vec ->
('n, 'x_cd) vec -> unit
tpmv ~trans ?diag ?up a x
executes x := OP(a) * x
where a
is a packed triangular matrix.trans
: the transpose flag for a
:trans
= Slap_common.normal
, then OP(a)
= a
;trans
= Slap_common.trans
, then OP(a)
= a^T
;trans
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).diag
: default = Slap_common.non_unit
diag
= Slap_common.unit
, then a
is unit triangular;diag
= Slap_common.non_unit
, then a
is not unit triangular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.val tpsv : trans:('n * 'n, 'n * 'n, [< `C | `N | `T ]) trans3 ->
?diag:Slap_common.diag ->
?up:[< `L | `U ] Slap_common.uplo ->
('n Slap_size.packed, Slap_misc.cnt) vec ->
('n, 'x_cd) vec -> unit
tpsv ~trans ?diag ?up a b
solves linear system OP(a) * x = b
and destructively assigns x
to b
where a
is a packed triangular
matrix.trans
: the transpose flag for a
:trans
= Slap_common.normal
, then OP(a)
= a
;trans
= Slap_common.trans
, then OP(a)
= a^T
;trans
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).diag
: default = Slap_common.non_unit
diag
= Slap_common.unit
, then a
is unit triangular;diag
= Slap_common.non_unit
, then a
is not unit triangular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.val gemm : ?beta:num_type ->
?c:('m, 'n, 'c_cd) mat ->
transa:('a_m * 'a_k, 'm * 'k, [< `C | `N | `T ]) trans3 ->
?alpha:num_type ->
('a_m, 'a_k, 'a_cd) mat ->
transb:('b_k * 'b_n, 'k * 'n, [< `C | `N | `T ]) trans3 ->
('b_k, 'b_n, 'b_cd) mat -> ('m, 'n, 'c_cd) mat
gemm ?beta ?c ~transa ?alpha a ~transb b
executes
c := alpha * OP(a) * OP(b) + beta * c
.beta
: default = 0.0
transa
: the transpose flag for a
:transa
= Slap_common.normal
, then OP(a)
= a
;transa
= Slap_common.trans
, then OP(a)
= a^T
;transa
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).alpha
: default = 1.0
transb
: the transpose flag for b
:transb
= Slap_common.normal
, then OP(b)
= b
;transb
= Slap_common.trans
, then OP(b)
= b^T
;transb
= Slap_common.conjtr
, then OP(b)
= b^H
(the conjugate transpose of b
).val symm : side:('k, 'm, 'n) Slap_common.side ->
?up:[< `L | `U ] Slap_common.uplo ->
?beta:num_type ->
?c:('m, 'n, 'c_cd) mat ->
?alpha:num_type ->
('k, 'k, 'a_cd) mat ->
('m, 'n, 'b_cd) mat -> ('m, 'n, 'c_cd) mat
symm ~side ?up ?beta ?c ?alpha a b
executes
c := alpha * a * b + beta * c
(if side
= Slap_common.left
) orc := alpha * b * a + beta * c
(if side
= Slap_common.right
)a
is a symmterix matrix, and b
and c
are general matrices.side
: the side flag to specify direction of multiplication of a
and
b
.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.beta
: default = 0.0
alpha
: default = 1.0
val trmm : side:('k, 'm, 'n) Slap_common.side ->
?up:[< `L | `U ] Slap_common.uplo ->
transa:('k * 'k, 'k * 'k, [< `C | `N | `T ]) trans3 ->
?diag:Slap_common.diag ->
?alpha:num_type ->
a:('k, 'k, 'a_cd) mat -> ('m, 'n, 'b_cd) mat -> unit
trmm ~side ?up ~transa ?diag ?alpha ~a b
executes
b := alpha * OP(a) * b
(if side
= Slap_common.left
) orb := alpha * b * OP(a)
(if side
= Slap_common.right
)a
is a triangular matrix, and b
is a general matrix.side
: the side flag to specify direction of multiplication of a
and
b
.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.transa
: the transpose flag for a
:transa
= Slap_common.normal
, then OP(a)
= a
;transa
= Slap_common.trans
, then OP(a)
= a^T
;transa
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).diag
: default = Slap_common.non_unit
diag
= Slap_common.unit
, then a
is unit triangular;diag
= Slap_common.non_unit
, then a
is not unit triangular.alpha
: default = 1.0
val trsm : side:('k, 'm, 'n) Slap_common.side ->
?up:[< `L | `U ] Slap_common.uplo ->
transa:('k * 'k, 'k * 'k, [< `C | `N | `T ]) trans3 ->
?diag:Slap_common.diag ->
?alpha:num_type ->
a:('k, 'k, 'a_cd) mat -> ('m, 'n, 'b_cd) mat -> unit
trsm ~side ?up ~transa ?diag ?alpha ~a b
solves a system of linear
equations
OP(a) * x = alpha * b
(if side
= Slap_common.left
) orx * OP(a) = alpha * b
(if side
= Slap_common.right
)a
is a triangular matrix, and b
is a general matrix.
The solution x
is returned by b
.side
: the side flag to specify direction of multiplication of a
and
b
.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.transa
: the transpose flag for a
:transa
= Slap_common.normal
, then OP(a)
= a
;transa
= Slap_common.trans
, then OP(a)
= a^T
;transa
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).diag
: default = Slap_common.non_unit
diag
= Slap_common.unit
, then a
is unit triangular;diag
= Slap_common.non_unit
, then a
is not unit triangular.alpha
: default = 1.0
val syrk : ?up:[< `L | `U ] Slap_common.uplo ->
?beta:num_type ->
?c:('n, 'n, 'c_cd) mat ->
trans:('a_n * 'a_k, 'n * 'k, [< `N | `T ]) Slap_common.trans2 ->
?alpha:num_type ->
('a_n, 'a_k, 'a_cd) mat -> ('n, 'n, 'c_cd) mat
syrk ?up ?beta ?c ~trans ?alpha a
executes
c := alpha * a * a^T + beta * c
(if trans
= Slap_common.normal
) orc := alpha * a^T * a + beta * c
(if trans
= Slap_common.trans
)a
is a general matrix and c
is a symmetric matrix.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.beta
: default = 0.0
trans
: the transpose flag for a
alpha
: default = 1.0
val syr2k : ?up:[< `L | `U ] Slap_common.uplo ->
?beta:num_type ->
?c:('n, 'n, 'c_cd) mat ->
trans:('p * 'q, 'n * 'k, [< `N | `T ]) Slap_common.trans2 ->
?alpha:num_type ->
('p, 'q, 'a_cd) mat ->
('p, 'q, 'b_cd) mat -> ('n, 'n, 'c_cd) mat
syr2k ?up ?beta ?c ~trans ?alpha a b
computes
c := alpha * a * b^T + alpha * b * a^T + beta * c
(if trans
= Slap_common.normal
) orc := alpha * a^T * b + alpha * b^T * a + beta * c
(if trans
= Slap_common.trans
)c
, and general matrices a
and b
.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.beta
: default = 0.0
trans
: the transpose flag for a
alpha
: default = 1.0
val lacpy : ?uplo:[< `A | `L | `U ] Slap_common.uplo ->
?b:('m, 'n, 'b_cd) mat ->
('m, 'n, 'a_cd) mat -> ('m, 'n, 'b_cd) mat
lacpy ?uplo ?b a
copies the matrix a
into the matrix b
.b
, which is overwritten.uplo
: default = Slap_common.upper_lower
uplo
= Slap_common.upper
,
then the upper triangular part of a
is copied;uplo
= Slap_common.lower
,
then the lower triangular part of a
is copied.b
: default = a fresh matrix.val lassq : ?scale:float -> ?sumsq:float -> ('n, 'cd) vec -> float * float
lassq ?scale ?sumsq x
(scl, smsq)
where scl
and smsq
satisfy
scl^2 * smsq = x1^2 + x2^2 + ... + xn^2 + scale^2 * smsq
.scale
: default = 0.0
sumsq
: default = 1.0
typelarnv_liseed =
Slap_size.four
val larnv : ?idist:[ `Normal | `Uniform0 | `Uniform1 ] ->
?iseed:(larnv_liseed, Slap_misc.cnt) Slap_common.int32_vec ->
x:('n, Slap_misc.cnt) vec -> unit -> ('n, 'cnt) vec
larnv ?idist ?iseed ~x ()
generates a random vector with the random
distribution specified by idist
and random seed iseed
.x
, which is overwritten.idist
: default = `Normal
iseed
: a four-dimensional integer vector with all ones.type ('m, 'a)
lange_min_lwork
val lange_min_lwork : 'm Slap_size.t ->
([< `F | `I | `M | `O ] as 'a) Slap_common.norm4 ->
('m, 'a) lange_min_lwork Slap_size.t
lange_min_lwork m norm
computes the minimum length of workspace for
lange
routine. m
is the number of rows in a matrix, and norm
is
the sort of matrix norms.val lange : ?norm:[< `F | `I | `M | `O ] Slap_common.norm4 ->
?work:('lwork, Slap_misc.cnt) rvec ->
('m, 'n, 'cd) mat -> float
lange ?norm ?work a
a
.norm
: default = Slap_common.norm_1
.norm
= Slap_common.norm_1
, the one norm is returned;norm
= Slap_common.norm_inf
, the infinity norm is returned;norm
= Slap_common.norm_amax
, the largest absolute value of
elements in matrix a
(not a matrix norm) is returned;norm
= Slap_common.norm_frob
, the Frobenius norm is returned.work
: default = an optimum-length vector.val lauum : ?up:[< `L | `U ] Slap_common.uplo -> ('n, 'n, 'cd) mat -> unit
lauum ?up a
computes
U * U^T
where U
is the upper triangular part of matrix a
if up
is Slap_common.upper
.L^T * L
where L
is the lower triangular part of matrix a
if up
is Slap_common.lower
.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.val getrf : ?ipiv:(('m, 'n) Slap_size.min, Slap_misc.cnt) Slap_common.int32_vec ->
('m, 'n, 'cd) mat ->
(('m, 'n) Slap_size.min, 'cnt) Slap_common.int32_vec
getrf ?ipiv a
computes LU factorization of matrix a
using partial
pivoting with row interchanges: a = P * L * U
where P
is a permutation
matrix, and L
and U
are lower and upper triangular matrices,
respectively. the permutation matrix is returned in ipiv
.Failure
if the matrix is singular.ipiv
, which is overwritten.val getrs : ?ipiv:(('n, 'n) Slap_size.min, Slap_misc.cnt) Slap_common.int32_vec ->
trans:('n * 'n, 'n * 'n, [< `C | `N | `T ]) trans3 ->
('n, 'n, 'a_cd) mat -> ('n, 'n, 'b_cd) mat -> unit
getrs ?ipiv trans a b
solves systems of linear equations OP(a) * x = b
where a
a 'n
-by-'n
general matrix, each column of matrix b
is the
r.h.s. vector, and each column of matrix x
is the corresponding solution.
The solution x
is returned in b
.Failure
if the matrix is singular.ipiv
: a result of gesv
or getrf
. It is internally computed by
getrf
if omitted.trans
: the transpose flag for a
:trans
= Slap_common.normal
, then OP(a)
= a
;trans
= Slap_common.trans
, then OP(a)
= a^T
;trans
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).type 'n
getri_min_lwork
val getri_min_lwork : 'n Slap_size.t -> 'n getri_min_lwork Slap_size.t
getri_min_lwork n
computes the minimum length of workspace for getri
routine. n
is the number of columns or rows in a matrix.val getri_opt_lwork : ('n, 'n, 'cd) mat -> (module Slap_size.SIZE)
getri_opt_lwork a
computes the optimal length of workspace for getri
routine.val getri : ?ipiv:(('n, 'n) Slap_size.min, Slap_misc.cnt) Slap_common.int32_vec ->
?work:('lwork, Slap_misc.cnt) vec -> ('n, 'n, 'cd) mat -> unit
getri ?ipiv ?work a
computes the inverse of general matrix a
by
LU-factorization. The inverse matrix is returned in a
.Failure
if the matrix is singular.ipiv
: a result of gesv
or getrf
. It is internally computed by
getrf
if omitted.work
: default = an optimum-length vector.type
sytrf_min_lwork
val sytrf_min_lwork : unit -> sytrf_min_lwork Slap_size.t
sytrf_min_lwork ()
computes the minimum length of workspace for sytrf
routine.val sytrf_opt_lwork : ?up:[< `L | `U ] Slap_common.uplo ->
('n, 'n, 'cd) mat -> (module Slap_size.SIZE)
sytrf_opt_lwork ?up a
computes the optimal length of workspace for sytrf
routine.up
: default = true
up
= true
, then the upper triangular part of a
is used;up
= false
, then the lower triangular part of a
is used.val sytrf : ?up:[< `L | `U ] Slap_common.uplo ->
?ipiv:('n, Slap_misc.cnt) Slap_common.int32_vec ->
?work:('lwork, Slap_misc.cnt) vec ->
('n, 'n, 'cd) mat -> ('n, 'cnt) Slap_common.int32_vec
sytrf ?up ?ipiv ?work a
factorizes symmetric matrix a
using the
Bunch-Kaufman diagonal pivoting method:
a = P * U * D * U^T * P^T
if up
= true
;a = P * L * D * L^T * P^T
if up
= false
P
is a permutation matrix, U
and L
are upper and lower
triangular matrices with unit diagonal, and D
is a symmetric
block-diagonal matrix. The permutation matrix is returned in ipiv
.Failure
if a
is singular.ipiv
, which is overwritten.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.work
: default = an optimum-length vector.val sytrs : ?up:[< `L | `U ] Slap_common.uplo ->
?ipiv:('n, Slap_misc.cnt) Slap_common.int32_vec ->
('n, 'n, 'a_cd) mat -> ('n, 'nrhs, 'b_cd) mat -> unit
sytrs ?up ?ipiv a b
solves systems of linear equations a * x = b
where
a
is a symmetric matrix, each column of matrix b
is the r.h.s. vector,
and each column of matrix x
is the corresponding solution.
The solution x
is returned in b
.
This routine uses the Bunch-Kaufman diagonal pivoting method:
a = P * U * D * U^T * P^T
if up
= true
;a = P * L * D * L^T * P^T
if up
= false
P
is a permutation matrix, U
and L
are upper and lower
triangular matrices with unit diagonal, and D
is a symmetric
block-diagonal matrix.Failure
if a
is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.ipiv
: a result of sytrf
. It is internally computed by sytrf
if
omitted.type 'n
sytri_min_lwork
val sytri_min_lwork : 'n Slap_size.t -> 'n sytri_min_lwork Slap_size.t
sytri_min_lwork ()
computes the minimum length of workspace for sytri
routine.val sytri : ?up:[< `L | `U ] Slap_common.uplo ->
?ipiv:('n, Slap_misc.cnt) Slap_common.int32_vec ->
?work:('lwork, Slap_misc.cnt) vec -> ('n, 'n, 'cd) mat -> unit
sytri ?up ?ipiv ?work a
computes the inverse of symmetric matrix a
using
the Bunch-Kaufman diagonal pivoting method:
a = P * U * D * U^T * P^T
if up
= true
;a = P * L * D * L^T * P^T
if up
= false
P
is a permutation matrix, U
and L
are upper and lower
triangular matrices with unit diagonal, and D
is a symmetric
block-diagonal matrix.Failure
if a
is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.ipiv
: a result of sytrf
. It is internally computed by sytrf
if
omitted.work
: default = an optimum-length vector.val potrf : ?up:[< `L | `U ] Slap_common.uplo ->
?jitter:num_type -> ('n, 'n, 'cd) mat -> unit
potrf ?up ?jitter a
computes the Cholesky factorization of symmetrix
(Hermitian) positive-definite matrix a
:
a = U^T * U
(real) or a = U^H * U
(complex) if up
= true
;a = L * L^T
(real) or a = L * L^H
(complex) if up
= false
U
and L
are upper and lower triangular matrices, respectively.
Either of them is returned in the upper or lower triangular part of a
,
as specified by up
.Failure
if a
is not positive-definite symmetric.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.jitter
: default = nothingval potrs : ?up:[< `L | `U ] Slap_common.uplo ->
('n, 'n, 'a_cd) mat ->
?factorize:bool ->
?jitter:num_type -> ('n, 'nrhs, 'b_cd) mat -> unit
potrf ?up a ?jitter b
solves systems of linear equations a * x = b
using
the Cholesky factorization of symmetrix (Hermitian) positive-definite matrix
a
:
a = U^T * U
(real) or a = U^H * U
(complex)
if up
= Slap_common.upper
;a = L * L^T
(real) or a = L * L^H
(complex)
if up
= Slap_common.lower
U
and L
are upper and lower triangular matrices, respectively.Failure
if a
is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.factorize
: default = true
(potrf
is called implicitly)jitter
: default = nothingval potri : ?up:[< `L | `U ] Slap_common.uplo ->
?factorize:bool ->
?jitter:num_type -> ('n, 'n, 'cd) mat -> unit
potrf ?up ?jitter a
computes the inverse of symmetrix (Hermitian)
positive-definite matrix a
using the Cholesky factorization:
a = U^T * U
(real) or a = U^H * U
(complex)
if up
= Slap_common.upper
;a = L * L^T
(real) or a = L * L^H
(complex)
if up
= Slap_common.lower
U
and L
are upper and lower triangular matrices, respectively.Failure
if a
is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.factorize
: default = true
(potrf
is called implicitly)jitter
: default = nothingval trtrs : ?up:[< `L | `U ] Slap_common.uplo ->
trans:('n * 'n, 'n * 'n, [< `C | `N | `T ]) trans3 ->
?diag:Slap_common.diag ->
('n, 'n, 'a_cd) mat -> ('n, 'nrhs, 'b_cd) mat -> unit
trtrs ?up trans ?diag a b
solves systems of linear equations
OP(a) * x = b
where a
is a triangular matrix of order 'n
, each column
of matrix b
is the r.h.s vector, and each column of matrix x
is the
corresponding solution. The solution x
is returned in b
.Failure
if a
is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.trans
: the transpose flag for a
:trans
= Slap_common.normal
, then OP(a)
= a
;trans
= Slap_common.trans
, then OP(a)
= a^T
;trans
= Slap_common.conjtr
, then OP(a)
= a^H
(the conjugate transpose of a
).diag
: default = `N
diag
= `U
, then a
is unit triangular;diag
= `N
, then a
is not unit triangular.val tbtrs : kd:'kd Slap_size.t ->
?up:[< `L | `U ] Slap_common.uplo ->
trans:('n * 'n, 'n * 'n, [< `C | `N | `T ]) trans3 ->
?diag:Slap_common.diag ->
(('n, 'kd) Slap_size.syband, 'n, 'a_cd) mat ->
('n, 'nrhs, 'b_cd) mat -> unit
tbtrs ~kd ?up ~trans ?diag ab b
solves systems of linear equations
OP(A) * x = b
where A
is a triangular band matrix with kd
subdiagonals,
each column of matrix b
is the r.h.s vector, and each column of matrix x
is the corresponding solution. Matrix A
is stored into ab
in band
storage format. The solution x
is returned in b
.Failure
if the matrix A
is singular.kd
: the number of subdiagonals or superdiagonals in A
.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of A
is used;up
= Slap_common.lower
,
then the lower triangular part of A
is used.trans
: the transpose flag for A
:trans
= Slap_common.normal
, then OP(A)
= A
;trans
= Slap_common.trans
, then OP(A)
= A^T
;trans
= Slap_common.conjtr
, then OP(A)
= A^H
(the conjugate transpose of A
).diag
: default = `N
diag
= `U
, then A
is unit triangular;diag
= `N
, then A
is not unit triangular.val trtri : ?up:[< `L | `U ] Slap_common.uplo ->
?diag:Slap_common.diag -> ('n, 'n, 'cd) mat -> unit
trtri ?up ?diag a
computes the inverse of triangular matrix a
. The
inverse matrix is returned in a
.Failure
if the matrix a
is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of A
is used;up
= Slap_common.lower
,
then the lower triangular part of A
is used.diag
: default = `N
diag
= `U
, then a
is unit triangular;diag
= `N
, then a
is not unit triangular.type 'n
geqrf_min_lwork
val geqrf_min_lwork : n:'n Slap_size.t -> 'n geqrf_min_lwork Slap_size.t
geqrf_min_lwork ~n
computes the minimum length of workspace for geqrf
routine. n
is the number of columns in a matrix.val geqrf_opt_lwork : ('m, 'n, 'cd) mat -> (module Slap_size.SIZE)
geqrf_opt_lwork a
computes the optimum length of workspace for geqrf
routine.val geqrf : ?work:('lwork, Slap_misc.cnt) vec ->
?tau:(('m, 'n) Slap_size.min, Slap_misc.cnt) vec ->
('m, 'n, 'cd) mat -> (('m, 'n) Slap_size.min, 'cnt) vec
geqrf ?work ?tau a
computes the QR factorization of general matrix a
:
a = Q * R
where Q
is an orthogonal (unitary) matrix and R
is an
upper triangular matrix. R
is returned in a
. This routine does not
generate Q
explicitly. It is generated by orgqr
.tau
, which is overwritten.work
: default = an optimum-length vector.val gesv : ?ipiv:('n, Slap_misc.cnt) Slap_common.int32_vec ->
('n, 'n, 'a_cd) mat -> ('n, 'nrhs, 'b_cd) mat -> unit
gesv ?ipiv a b
solves a system of linear equations a * x = b
where a
is a 'n
-by-'n
general matrix, each column of matrix b
is the r.h.s.
vector, and each column of matrix x
is the corresponding solution.
This routine uses LU factorization: a = P * L * U
with permutation matrix
P
, a lower triangular matrix L
and an upper triangular matrix U
.
By this function, the upper triangular part of a
is replaced by U
, the
lower triangular part by L
, and the solution x
is returned in b
.
Since 0.2.0
Raises Failure
if the matrix is singular.
val gbsv : ?ipiv:('n, Slap_misc.cnt) Slap_common.int32_vec ->
(('n, 'n, 'kl, 'ku) Slap_size.luband, 'n, 'a_cd) mat ->
'kl Slap_size.t -> 'ku Slap_size.t -> ('n, 'nrhs, 'b_cd) mat -> unit
gbsv ?ipiv ab kl ku b
solves a system of linear equations A * X = B
where A
is a 'n
-by-'n
band matrix, each column of matrix B
is the
r.h.s. vector, and each column of matrix X
is the corresponding solution.
The matrix A
with kl
subdiagonals and ku
superdiagonals is stored into
ab
in band storage format for LU factorizaion.
This routine uses LU factorization: A = P * L * U
with permutation matrix
P
, a lower triangular matrix L
and an upper triangular matrix U
.
By this function, the upper triangular part of A
is replaced by U
, the
lower triangular part by L
, and the solution X
is returned in B
.
Since 0.2.0
Raises Failure
if the matrix is singular.
val posv : ?up:[< `L | `U ] Slap_common.uplo ->
('n, 'n, 'a_cd) mat -> ('n, 'nrhs, 'b_cd) mat -> unit
posv ?up a b
solves systems of linear equations a * x = b
where a
is
a 'n
-by-'n
symmetric positive-definite matrix, each column of matrix b
is the r.h.s vector, and each column of matrix x
is the corresponding
solution. The solution x
is returned in b
.
The Cholesky decomposition is used:
up
= Slap_common.upper
,
then a = U^T * U
(real) or a = U^H * U
(complex)up
= Slap_common.lower
,
then a = L^T * L
(real) or a = L^H * L
(complex)U
and L
are the upper and lower triangular matrices, respectively.Failure
if the matrix is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.val ppsv : ?up:[< `L | `U ] Slap_common.uplo ->
('n Slap_size.packed, Slap_misc.cnt) vec ->
('n, 'nrhs, 'b_cd) mat -> unit
ppsv ?up a b
solves systems of linear equations a * x = b
where a
is
a 'n
-by-'n
symmetric positive-definite matrix stored in packed format,
each column of matrix b
is the r.h.s vector, and each column of matrix x
is the corresponding solution. The solution x
is returned in b
.
up
= Slap_common.upper
,
then a = U^T * U
(real) or a = U^H * U
(complex)up
= Slap_common.lower
,
then a = L^T * L
(real) or a = L^H * L
(complex)U
and L
are the upper and lower triangular matrices, respectively.Failure
if the matrix is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.val pbsv : ?up:[< `L | `U ] Slap_common.uplo ->
kd:'kd Slap_size.t ->
(('n, 'kd) Slap_size.syband, 'n, 'ab_cd) mat ->
('n, 'nrhs, 'b_cd) mat -> unit
pbsv ?up ~kd ab b
solves systems of linear equations ab * x = b
where
ab
is a 'n
-by-'n
symmetric positive-definite band matrix with kd
subdiangonals, stored in band storage format, each column of matrix b
is
the r.h.s vector, and each column of matrix x
is the corresponding
solution. The solution x
is returned in b
.
This routine uses the Cholesky decomposition:
up
= Slap_common.upper
,
then a = U^T * U
(real) or a = U^H * U
(complex)up
= Slap_common.lower
,
then a = L^T * L
(real) or a = L^H * L
(complex)U
and L
are the upper and lower triangular matrices, respectively.Failure
if the matrix is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.kd
: the number of subdiagonals or superdiagonals in ab
.val ptsv : ('n, Slap_misc.cnt) vec ->
('n Slap_size.p, Slap_misc.cnt) vec ->
('n, 'nrhs, 'b_cd) mat -> unit
ptsv d e b
solves systems of linear equations A * x = b
where A
is a
'n
-by-'n
symmetric positive-definite tridiagonal matrix with diagonal
elements d
and subdiagonal elements e
, each column of matrix b
is the
r.h.s vector, and each column of matrix x
is the corresponding solution.
The solution x
is returned in b
.
This routine uses the Cholesky decomposition: A = L^T * L
(real) or
A = L^H * L
(complex) where L
is a lower triangular matrix.
Since 0.2.0
Raises Failure
if the matrix is singular.
type
sysv_min_lwork
val sysv_min_lwork : unit -> sysv_min_lwork Slap_size.t
sysv_min_lwork ()
computes the minimum length of workspace for sysv
routine.val sysv_opt_lwork : ?up:[< `L | `U ] Slap_common.uplo ->
('n, 'n, 'a_cd) mat ->
('n, 'nrhs, 'b_cd) mat -> (module Slap_size.SIZE)
sysv_opt_lwork ?up a b
computes the optimal length of workspace for sysv
routine.val sysv : ?up:[< `L | `U ] Slap_common.uplo ->
?ipiv:('n, Slap_misc.cnt) Slap_common.int32_vec ->
?work:('lwork, Slap_misc.cnt) vec ->
('n, 'n, 'a_cd) mat -> ('n, 'nrhs, 'b_cd) mat -> unit
sysv ?up ?ipiv ?work a b
solves systems of linear equations a * x = b
where a
is a 'n
-by-'n
symmetric matrix, each column of matrix b
is
the r.h.s. vector, and each column of matrix x
is the corresponding
solution. The solution x
is returned in b
.
The diagonal pivoting method is used:
up
= Slap_common.upper
, then a = U * D * U^T
up
= Slap_common.lower
, then a = L * D * L^T
where U
and L
are the upper and lower triangular matrices, respectively.Failure
if the matrix is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.ipiv
: a result of sytrf
. It is internally computed by sytrf
if
omitted.work
: default = an optimum-length vector.val spsv : ?up:[< `L | `U ] Slap_common.uplo ->
?ipiv:('n, Slap_misc.cnt) Slap_common.int32_vec ->
('n Slap_size.packed, Slap_misc.cnt) vec ->
('n, 'nrhs, 'b_cd) mat -> unit
spsv ?up a b
solves systems of linear equations a * x = b
where a
is
a 'n
-by-'n
symmetric matrix stored in packed format, each column of
matrix b
is the r.h.s. vector, and each column of matrix x
is the
corresponding solution. The solution x
is returned in b
.
The diagonal pivoting method is used:
up
= Slap_common.upper
, then a = U * D * U^T
up
= Slap_common.lower
, then a = L * D * L^T
where U
and L
are the upper and lower triangular matrices, respectively.Failure
if the matrix is singular.up
: default = Slap_common.upper
up
= Slap_common.upper
,
then the upper triangular part of a
is used;up
= Slap_common.lower
,
then the lower triangular part of a
is used.ipiv
: a result of sytrf
. It is internally computed by sytrf
if
omitted.type ('m, 'n, 'nrhs)
gels_min_lwork
val gels_min_lwork : m:'m Slap_size.t ->
n:'n Slap_size.t ->
nrhs:'nrhs Slap_size.t -> ('m, 'n, 'nrhs) gels_min_lwork Slap_size.t
gels_min_lwork ~n
computes the minimum length of workspace for gels
routine.m
: the number of rows in a matrix.n
: the number of columns in a matrix.nrhs
: the number of right hand sides.val gels_opt_lwork : trans:('am * 'an, 'm * 'n, [< `N | `T ]) Slap_common.trans2 ->
('am, 'an, 'a_cd) mat ->
('m, 'nrhs, 'b_cd) mat -> (module Slap_size.SIZE)
gels_opt_lwork ~trans a b
computes the optimum length of workspace for
gels
routine.val gels : ?work:('work, Slap_misc.cnt) vec ->
trans:('am * 'an, 'm * 'n, [< `N | `T ]) Slap_common.trans2 ->
('am, 'an, 'a_cd) mat -> ('m, 'nrhs, 'b_cd) mat -> unit
gels ?work ~trans a b
solves an overdetermined or underdetermined system
of linear equations using QR or LU factorization.
trans
= Slap_common.normal
and 'm >= 'n
: find the least square
solution to an overdetermined system by minimizing ||b - A * x||^2
.trans
= Slap_common.normal
and 'm < 'n
: find the minimum norm
solution to an underdetermined system a * x = b
.trans
= Slap_common.trans
, and 'm >= 'n
: find the minimum norm
solution to an underdetermined system a^H * x = b
.trans
= Slap_common.trans
and 'm < 'n
: find the least square
solution to an overdetermined system by minimizing ||b - A^H * x||^2
.work
: default = an optimum-length vector.trans
: the transpose flag for a
.val dotu : ('n, 'x_cd) vec -> ('n, 'y_cd) vec -> num_type
dotc x y
computes x^T y
.val dotc : ('n, 'x_cd) vec -> ('n, 'y_cd) vec -> num_type
dotc x y
computes x^H y
.